Witch Cauldron
A witch's cauldron
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit is capable of basic healing.
Information
| Advances from: | |
| Advances to: | |
| Cost: | 18 |
| HP: | 60 |
| Movement: | 0 |
| XP: | 150 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | Witch Cauldron |
| Abilities: | heals +4, regenerates |
Attacks (damage - count)
![]() | bubbly goo ranged | 5 - 3 impact | magical poison |
Resistances
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blade | -30% | ![]() |
pierce | -20% | |
|---|---|---|---|---|---|---|
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impact | -20% | ![]() |
fire | 0% | |
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cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
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Castle | 1 | 70% |
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Cave | 2 | 50% |
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Coastal Reef | 2 | 50% |
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Deep Water | - | 0% |
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Flat | 1 | 60% |
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Forest | 2 | 70% |
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Frozen | 2 | 40% |
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Hills | 2 | 70% |
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Mountains | 3 | 70% |
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Mushroom Grove | 2 | 70% |
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Sand | 2 | 40% |
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Shallow Water | 2 | 40% |
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Swamp | 2 | 40% |
![]() |
Unwalkable | - | 0% |
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Village | 1 | 70% |





















